Starting weapons
In development. This page describes the Lightspire RPG as it stands in development. Names, numbers and systems will change before release.
The weapons characters begin with, and the attributes each requires. Below a requirement, attacks lose about 40% of their power.
| Weapon | Family | Requirements | Two-handed Strength |
|---|---|---|---|
| Luna Longsword | Swords | Str 6, Dex 6 | Yes |
| Battle Axe | Axes and Hammers | Str 7, Dex 5 | Yes |
| War Hammer | Axes and Hammers | Str 7, Dex 5 | Yes |
| Spear | Pole weapons | Str 6, Dex 6 | Yes |
| Halberd | Pole weapons | Str 7, Dex 6 | Yes |
| Greatsword | Great weapons | Str 9, Dex 5 | Yes |
| Longbow | Bows | Str 5, Dex 7 | No |
| Crossbow | Crossbows | Str 6, Dex 6 | No |
| Dagger | Daggers | Str 4, Dex 6 | No |
| Heater Shield | Shields | Str 6, End 6 | No |
| Ritual Staff | Staves and Foci | Wis 6, Inv 6 | No |
| Highlander Runesword | Runeblades | Str 11, Res 6 | Yes |
| Luminglade Channeler Staff | Staves and Foci | Wis 5, Inv 6 | No |
| Luminglade Hunting Bow | Bows | Str 4, Dex 7 | No |
| Luminglade Hunting Knife | Daggers | Str 4, Dex 6 | No |
| Luminglade Hunting Spear | Pole weapons | Str 4, Dex 6 | Yes |