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Guarding and poise

In development. This page describes the Lightspire RPG as it stands in development. Names, numbers and systems will change before release.

Guarding

Blocking costs stamina in proportion to the hit, reduced by your guard's stability. What you block with matters:

GuardDamage blockedArc
Weapon45%50°
Two weapons70%50°
Two-handed weapon45%55°
Small shield74%45°
Medium shield100%60°
Greatshield100%75°
Bare hands15%40°

A hard enough guard makes a weaker attack rebound off it. Run out of stamina while blocking and your guard breaks, leaving you open for 0.8 seconds.

Poise

Poise keeps you on your feet while you are being hit.

  • Maximum poise is 8, plus your armour's poise, plus a quarter of your Strength and Constitution combined (up to 15).
  • After 3 seconds without taking poise damage, it recovers at half its maximum per second.
  • When it breaks you stagger for 0.45 seconds.

See also