Stamina and equip load
In development. This page describes the Lightspire RPG as it stands in development. Names, numbers and systems will change before release.
Stamina fuels every attack, roll, jump, block and parry, and how much you carry decides how fast it comes back.
Stamina
- Maximum Stamina is 60 + 4 × Endurance.
- It recovers continuously, more slowly the heavier your load.
| Action | Stamina |
|---|---|
| Roll | 24 |
| Jump | 18 |
| Heavy attack | 26 |
| Counter or backstab | 22 |
| Disarm | 15 |
| Parry | 10 |
Light attacks cost between 6 (unarmed) and 20 (runeblade); see Weapon types.
Equip load
Everything you have equipped, plus your pack, counts towards your load. Spare gear stored with the camp caravan weighs nothing.
| Load | Share of capacity | Attack speed |
|---|---|---|
| Light | under 30% | ×1.00 |
| Medium | under 70% | ×0.95 |
| Heavy | up to 100% | ×0.88 |
| Overloaded | over 100% | ×0.80, walk only |
Overloaded characters cannot roll or sprint.