Grips and two-handing
In development. This page describes the Lightspire RPG as it stands in development. Names, numbers and systems will change before release.
Each hand has three equipment slots, with one active per hand.
- Two-handing: any weapon can be held in both hands. Your Strength counts as 1.5 times its value for the weapon's requirement.
- Dual wielding: holding a weapon in each hand. Dual movesets need Expert mastery with the right-hand weapon; until then you fight one-handed with an off-hand.
- Shields can be carried in either hand, but in the right hand they only block.
- Spears, polearms and runeblades currently have two-handed animations only.