Criticals and enemy tiers
In development. This page describes the Lightspire RPG as it stands in development. Names, numbers and systems will change before release.
Critical hits are real attacks, never scripted kills. You cannot be hurt while performing one.
| Critical | Damage |
|---|---|
| Riposte (after a parry) | 100 |
| Backstab | 100 |
| Disarm finisher | 150 |
A backstab needs you within 1.4 m of the enemy and within 45° of their back.
Enemy tiers
| Tier | Health | Poise | Ripostes to kill |
|---|---|---|---|
| Ordinary | 100 | 78 | 1 |
| Moderate | 160 | 95 | 2 |
| Mini-boss | 330 | 130 | 4 |
| Boss | 670 | 170 | 7 |
Bosses cannot be disarmed.